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authorBlaymoira <none@none>2009-03-06 20:14:07 +0100
committerBlaymoira <none@none>2009-03-06 20:14:07 +0100
commitb49732c04db0d5bf67bf78e73e9c22f2078fd47c (patch)
treee445fa32d805789d966505ffac97535152e852f6 /src/game/GridNotifiersImpl.h
parentba05670747d7f5cc91ce4e623f2b89ba60e8081e (diff)
parent0b9d3f95de06da9e23bdd075a286679395dab49c (diff)
*Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r--src/game/GridNotifiersImpl.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index 57fde9423d5..2a8b41f4fc8 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -74,7 +74,7 @@ inline void PlayerCreatureRelocationWorker(Player* pl, Creature* c)
// Creature AI reaction
if(c->HasReactState(REACT_AGGRESSIVE) && !c->hasUnitState(UNIT_STAT_SIGHTLESS))
{
- if( c->AI() && c->IsWithinSightDist(pl) && !c->IsInEvadeMode() )
+ if( c->IsAIEnabled && c->IsWithinSightDist(pl) && !c->IsInEvadeMode() )
c->AI()->MoveInLineOfSight(pl);
}
}
@@ -83,13 +83,13 @@ inline void CreatureCreatureRelocationWorker(Creature* c1, Creature* c2)
{
if(c1->HasReactState(REACT_AGGRESSIVE) && !c1->hasUnitState(UNIT_STAT_SIGHTLESS))
{
- if( c1->AI() && c1->IsWithinSightDist(c2) && !c1->IsInEvadeMode() )
+ if( c1->IsAIEnabled && c1->IsWithinSightDist(c2) && !c1->IsInEvadeMode() )
c1->AI()->MoveInLineOfSight(c2);
}
if(c2->HasReactState(REACT_AGGRESSIVE) && !c2->hasUnitState(UNIT_STAT_SIGHTLESS))
{
- if( c2->AI() && c1->IsWithinSightDist(c2) && !c2->IsInEvadeMode() )
+ if( c2->IsAIEnabled && c1->IsWithinSightDist(c2) && !c2->IsInEvadeMode() )
c2->AI()->MoveInLineOfSight(c1);
}
}