diff options
author | megamage <none@none> | 2009-02-13 20:07:49 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-02-13 20:07:49 -0600 |
commit | 096030e6258d2c136eeae947246a36784abc2def (patch) | |
tree | 63b82e95384dce2bc156b40a72e076849d263854 /src/game/Group.cpp | |
parent | 136e49f39f961c6a9dd97bb2c9a8188aa24fe0fe (diff) |
[7275] getbattlegroundqueueidfromlevel returns now bg-specific queueids
before this commit, queueids were staticaly given for
9-19,20-29,30-39... but for instance alterac valley needs
51-60,61-70,71-80.. this patch allows this,
if you change the minlevel in battleground_template you also could make
23-32,33-42.. levelranges
not that we always use 10lvl-steps.. this is actually hardcoded..
Author: balrok
--HG--
branch : trunk
Diffstat (limited to 'src/game/Group.cpp')
-rw-r--r-- | src/game/Group.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp index e2553f259d7..6134be7f9e4 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -1348,7 +1348,7 @@ uint32 Group::CanJoinBattleGroundQueue(BattleGroundTypeId bgTypeId, BattleGround if(!reference) return BG_JOIN_ERR_OFFLINE_MEMBER; - uint32 bgQueueId = reference->GetBattleGroundQueueIdFromLevel(); + uint32 queue_id = reference->GetBattleGroundQueueIdFromLevel(bgTypeId); uint32 arenaTeamId = reference->GetArenaTeamId(arenaSlot); uint32 team = reference->GetTeam(); @@ -1363,7 +1363,7 @@ uint32 Group::CanJoinBattleGroundQueue(BattleGroundTypeId bgTypeId, BattleGround if(member->GetTeam() != team) return BG_JOIN_ERR_MIXED_FACTION; // not in the same battleground level braket, don't let join - if(member->GetBattleGroundQueueIdFromLevel() != bgQueueId) + if(member->GetBattleGroundQueueIdFromLevel(bgTypeId) != queue_id) return BG_JOIN_ERR_MIXED_LEVELS; // don't let join rated matches if the arena team id doesn't match if(isRated && member->GetArenaTeamId(arenaSlot) != arenaTeamId) |