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authorSpp <none@none>2010-04-07 23:25:02 +0200
committerSpp <none@none>2010-04-07 23:25:02 +0200
commit2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch)
treeb744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/Group.cpp
parent49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff)
Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
Diffstat (limited to 'src/game/Group.cpp')
-rw-r--r--src/game/Group.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index 9a9febc3c14..45db58fa813 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -384,7 +384,7 @@ void Group::ChangeLeader(const uint64 &guid)
{
member_citerator slot = _getMemberCSlot(guid);
- if (slot==m_memberSlots.end())
+ if (slot == m_memberSlots.end())
return;
_setLeader(guid);
@@ -1072,7 +1072,7 @@ void Group::BroadcastPacket(WorldPacket *packet, bool ignorePlayersInBGRaid, int
if (!pl || (ignore != 0 && pl->GetGUID() == ignore) || (ignorePlayersInBGRaid && pl->GetGroup() != this))
continue;
- if (pl->GetSession() && (group==-1 || itr->getSubGroup()==group))
+ if (pl->GetSession() && (group == -1 || itr->getSubGroup() == group))
pl->GetSession()->SendPacket(packet);
}
}
@@ -1222,7 +1222,7 @@ bool Group::_removeMember(const uint64 &guid)
void Group::_setLeader(const uint64 &guid)
{
member_witerator slot = _getMemberWSlot(guid);
- if (slot==m_memberSlots.end())
+ if (slot == m_memberSlots.end())
return;
if (!isBGGroup())
@@ -1301,7 +1301,7 @@ void Group::_removeRolls(const uint64 &guid)
bool Group::_setMembersGroup(const uint64 &guid, const uint8 &group)
{
member_witerator slot = _getMemberWSlot(guid);
- if (slot==m_memberSlots.end())
+ if (slot == m_memberSlots.end())
return false;
slot->group = group;
@@ -1537,7 +1537,7 @@ uint32 Group::CanJoinBattleGroundQueue(BattleGround const* bgOrTemplate, BattleG
}
//===================================================
-//============== Roll ===============================
+//============== Roll ===============================
//===================================================
void Roll::targetObjectBuildLink()