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authorSpp <none@none>2010-04-07 23:56:35 +0200
committerSpp <none@none>2010-04-07 23:56:35 +0200
commit46f0674e237dd8fe97ba4f0769e18b4adfce841b (patch)
tree4556d27751077c2ed37a445493ed93a4d08e981b /src/game/Group.h
parent2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (diff)
Code Style (game + scripts only):
">=" --> " >= " (when needed) " >=" --> " >=" ">= " --> ">= " "<=" --> " <= " (when needed) " <=" --> " <=" "<= " --> "<= " " ==" --> " ==" "== " --> "== " --HG-- branch : trunk
Diffstat (limited to 'src/game/Group.h')
-rw-r--r--src/game/Group.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Group.h b/src/game/Group.h
index ca29d330367..8d606cd7f01 100644
--- a/src/game/Group.h
+++ b/src/game/Group.h
@@ -189,7 +189,7 @@ class Group
void Disband(bool hideDestroy=false);
// properties accessories
- bool IsFull() const { return (m_groupType == GROUPTYPE_NORMAL) ? (m_memberSlots.size()>=MAXGROUPSIZE) : (m_memberSlots.size()>=MAXRAIDSIZE); }
+ bool IsFull() const { return (m_groupType == GROUPTYPE_NORMAL) ? (m_memberSlots.size() >= MAXGROUPSIZE) : (m_memberSlots.size() >= MAXRAIDSIZE); }
bool isRaidGroup() const { return m_groupType == GROUPTYPE_RAID; }
bool isBGGroup() const { return m_bgGroup != NULL; }
bool IsCreated() const { return GetMembersCount() > 0; }