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authorSpp <none@none>2010-04-07 22:59:46 +0200
committerSpp <none@none>2010-04-07 22:59:46 +0200
commit49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch)
treef7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/GroupHandler.cpp
parentd19e12708001fbef2308be0e8cb5375a2ac7af48 (diff)
Code style (game + scripts only):
"( " --> "(" " )" --> ")" --HG-- branch : trunk
Diffstat (limited to 'src/game/GroupHandler.cpp')
-rw-r--r--src/game/GroupHandler.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp
index da5e2796552..05e490684bd 100644
--- a/src/game/GroupHandler.cpp
+++ b/src/game/GroupHandler.cpp
@@ -53,10 +53,10 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
data << member;
data << (uint32)res;
- SendPacket( &data );
+ SendPacket(&data);
}
-void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
+void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data)
{
std::string membername;
recv_data >> membername;
@@ -110,14 +110,14 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
}
Group *group = GetPlayer()->GetGroup();
- if ( group && group->isBGGroup() )
+ if (group && group->isBGGroup())
group = GetPlayer()->GetOriginalGroup();
Group *group2 = player->GetGroup();
- if ( group2 && group2->isBGGroup() )
+ if (group2 && group2->isBGGroup())
group2 = player->GetOriginalGroup();
// player already in another group or invited
- if ( group2 || player->GetGroupInvite() )
+ if (group2 || player->GetGroupInvite())
{
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_ALREADY_IN_GROUP);
return;
@@ -175,7 +175,7 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data )
SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_OK);
}
-void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleGroupAcceptOpcode(WorldPacket & /*recv_data*/)
{
Group *group = GetPlayer()->GetGroupInvite();
if (!group) return;
@@ -204,7 +204,7 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ )
// forming a new group, create it
if (!group->IsCreated())
{
- if ( leader )
+ if (leader)
group->RemoveInvite(leader);
group->Create(group->GetLeaderGUID(), group->GetLeaderName());
objmgr.AddGroup(group);
@@ -217,7 +217,7 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ )
group->BroadcastGroupUpdate();
}
-void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recv_data*/)
{
Group *group = GetPlayer()->GetGroupInvite();
if (!group) return;
@@ -232,9 +232,9 @@ void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
return;
// report
- WorldPacket data( SMSG_GROUP_DECLINE, 10 ); // guess size
+ WorldPacket data(SMSG_GROUP_DECLINE, 10); // guess size
data << GetPlayer()->GetName();
- leader->GetSession()->SendPacket( &data );
+ leader->GetSession()->SendPacket(&data);
}
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
@@ -317,7 +317,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
SendPartyResult(PARTY_OP_LEAVE, membername, PARTY_RESULT_NOT_IN_YOUR_PARTY);
}
-void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data )
+void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket & recv_data)
{
Group *group = GetPlayer()->GetGroup();
if (!group)
@@ -337,7 +337,7 @@ void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data )
group->ChangeLeader(guid);
}
-void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recv_data*/)
{
if (!GetPlayer()->GetGroup())
return;
@@ -357,7 +357,7 @@ void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ )
GetPlayer()->RemoveFromGroup();
}
-void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
+void WorldSession::HandleLootMethodOpcode(WorldPacket & recv_data)
{
Group *group = GetPlayer()->GetGroup();
if (!group)
@@ -380,7 +380,7 @@ void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
group->SendUpdate();
}
-void WorldSession::HandleLootRoll( WorldPacket &recv_data )
+void WorldSession::HandleLootRoll(WorldPacket &recv_data)
{
if (!GetPlayer()->GetGroup())
return;
@@ -461,7 +461,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
SendPacket(&data);
}
-void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
+void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket & recv_data)
{
Group *group = GetPlayer()->GetGroup();
if (!group)
@@ -489,7 +489,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
}
}
-void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recv_data*/)
{
Group *group = GetPlayer()->GetGroup();
if (!group)
@@ -508,7 +508,7 @@ void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ )
group->ConvertToRaid();
}
-void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
+void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data)
{
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group *group = GetPlayer()->GetGroup();
@@ -542,7 +542,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
group->ChangeMembersGroup(movedPlayer, groupNr);
}
-void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
+void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data)
{
Group *group = GetPlayer()->GetGroup();
if (!group)
@@ -562,7 +562,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
group->SetAssistant(guid, (flag != 0));
}
-void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data )
+void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recv_data)
{
sLog.outDebug("MSG_PARTY_ASSIGNMENT");
@@ -589,7 +589,7 @@ void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data )
group->SetMainAssistant(guid, apply);
}
-void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data )
+void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recv_data)
{
Group *group = GetPlayer()->GetGroup();
if (!group)
@@ -622,7 +622,7 @@ void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data )
}
}
-void WorldSession::HandleRaidReadyCheckFinishedOpcode( WorldPacket & /*recv_data*/ )
+void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket & /*recv_data*/)
{
//Group* group = GetPlayer()->GetGroup();
//if (!group)
@@ -804,7 +804,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
}
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
-void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
+void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 Guid;
@@ -894,18 +894,18 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
SendPacket(&data);
}
-/*!*/void WorldSession::HandleRequestRaidInfoOpcode( WorldPacket & /*recv_data*/ )
+/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket & /*recv_data*/)
{
// every time the player checks the character screen
_player->SendRaidInfo();
}
-/*void WorldSession::HandleGroupCancelOpcode( WorldPacket & recv_data )
+/*void WorldSession::HandleGroupCancelOpcode(WorldPacket & recv_data)
{
- sLog.outDebug( "WORLD: got CMSG_GROUP_CANCEL." );
+ sLog.outDebug("WORLD: got CMSG_GROUP_CANCEL.");
}*/
-void WorldSession::HandleOptOutOfLootOpcode( WorldPacket & recv_data )
+void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recv_data)
{
sLog.outDebug("WORLD: Received CMSG_OPT_OUT_OF_LOOT");