diff options
Diffstat (limited to 'src/game/GroupHandler.cpp')
-rw-r--r-- | src/game/GroupHandler.cpp | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp index da5e2796552..05e490684bd 100644 --- a/src/game/GroupHandler.cpp +++ b/src/game/GroupHandler.cpp @@ -53,10 +53,10 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string& data << member; data << (uint32)res; - SendPacket( &data ); + SendPacket(&data); } -void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data ) +void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data) { std::string membername; recv_data >> membername; @@ -110,14 +110,14 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data ) } Group *group = GetPlayer()->GetGroup(); - if ( group && group->isBGGroup() ) + if (group && group->isBGGroup()) group = GetPlayer()->GetOriginalGroup(); Group *group2 = player->GetGroup(); - if ( group2 && group2->isBGGroup() ) + if (group2 && group2->isBGGroup()) group2 = player->GetOriginalGroup(); // player already in another group or invited - if ( group2 || player->GetGroupInvite() ) + if (group2 || player->GetGroupInvite()) { SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_ALREADY_IN_GROUP); return; @@ -175,7 +175,7 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data ) SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_OK); } -void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleGroupAcceptOpcode(WorldPacket & /*recv_data*/) { Group *group = GetPlayer()->GetGroupInvite(); if (!group) return; @@ -204,7 +204,7 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ ) // forming a new group, create it if (!group->IsCreated()) { - if ( leader ) + if (leader) group->RemoveInvite(leader); group->Create(group->GetLeaderGUID(), group->GetLeaderName()); objmgr.AddGroup(group); @@ -217,7 +217,7 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ ) group->BroadcastGroupUpdate(); } -void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recv_data*/) { Group *group = GetPlayer()->GetGroupInvite(); if (!group) return; @@ -232,9 +232,9 @@ void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ ) return; // report - WorldPacket data( SMSG_GROUP_DECLINE, 10 ); // guess size + WorldPacket data(SMSG_GROUP_DECLINE, 10); // guess size data << GetPlayer()->GetName(); - leader->GetSession()->SendPacket( &data ); + leader->GetSession()->SendPacket(&data); } void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data) @@ -317,7 +317,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data) SendPartyResult(PARTY_OP_LEAVE, membername, PARTY_RESULT_NOT_IN_YOUR_PARTY); } -void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data ) +void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket & recv_data) { Group *group = GetPlayer()->GetGroup(); if (!group) @@ -337,7 +337,7 @@ void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data ) group->ChangeLeader(guid); } -void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recv_data*/) { if (!GetPlayer()->GetGroup()) return; @@ -357,7 +357,7 @@ void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ ) GetPlayer()->RemoveFromGroup(); } -void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data ) +void WorldSession::HandleLootMethodOpcode(WorldPacket & recv_data) { Group *group = GetPlayer()->GetGroup(); if (!group) @@ -380,7 +380,7 @@ void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data ) group->SendUpdate(); } -void WorldSession::HandleLootRoll( WorldPacket &recv_data ) +void WorldSession::HandleLootRoll(WorldPacket &recv_data) { if (!GetPlayer()->GetGroup()) return; @@ -461,7 +461,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data) SendPacket(&data); } -void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data ) +void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket & recv_data) { Group *group = GetPlayer()->GetGroup(); if (!group) @@ -489,7 +489,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data ) } } -void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recv_data*/) { Group *group = GetPlayer()->GetGroup(); if (!group) @@ -508,7 +508,7 @@ void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ ) group->ConvertToRaid(); } -void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) +void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data) { // we will get correct pointer for group here, so we don't have to check if group is BG raid Group *group = GetPlayer()->GetGroup(); @@ -542,7 +542,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) group->ChangeMembersGroup(movedPlayer, groupNr); } -void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data ) +void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data) { Group *group = GetPlayer()->GetGroup(); if (!group) @@ -562,7 +562,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data ) group->SetAssistant(guid, (flag != 0)); } -void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data ) +void WorldSession::HandlePartyAssignmentOpcode(WorldPacket & recv_data) { sLog.outDebug("MSG_PARTY_ASSIGNMENT"); @@ -589,7 +589,7 @@ void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data ) group->SetMainAssistant(guid, apply); } -void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data ) +void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket & recv_data) { Group *group = GetPlayer()->GetGroup(); if (!group) @@ -622,7 +622,7 @@ void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data ) } } -void WorldSession::HandleRaidReadyCheckFinishedOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket & /*recv_data*/) { //Group* group = GetPlayer()->GetGroup(); //if (!group) @@ -804,7 +804,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke } /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ -void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) +void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data) { sLog.outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); uint64 Guid; @@ -894,18 +894,18 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) SendPacket(&data); } -/*!*/void WorldSession::HandleRequestRaidInfoOpcode( WorldPacket & /*recv_data*/ ) +/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket & /*recv_data*/) { // every time the player checks the character screen _player->SendRaidInfo(); } -/*void WorldSession::HandleGroupCancelOpcode( WorldPacket & recv_data ) +/*void WorldSession::HandleGroupCancelOpcode(WorldPacket & recv_data) { - sLog.outDebug( "WORLD: got CMSG_GROUP_CANCEL." ); + sLog.outDebug("WORLD: got CMSG_GROUP_CANCEL."); }*/ -void WorldSession::HandleOptOutOfLootOpcode( WorldPacket & recv_data ) +void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recv_data) { sLog.outDebug("WORLD: Received CMSG_OPT_OUT_OF_LOOT"); |