diff options
author | megamage <none@none> | 2009-04-07 21:13:21 -0500 |
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committer | megamage <none@none> | 2009-04-07 21:13:21 -0500 |
commit | 46ecc1154bf742f2a21d437a0ebac05dd85197b7 (patch) | |
tree | 2d6b06457071c205fc97d838927c0822422db73d /src/game/HomeMovementGenerator.cpp | |
parent | 6a695043e5104fb3a8555684d88980d72719d329 (diff) |
*Remove some log spams. Add more info for some logs.
--HG--
branch : trunk
Diffstat (limited to 'src/game/HomeMovementGenerator.cpp')
-rw-r--r-- | src/game/HomeMovementGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/HomeMovementGenerator.cpp b/src/game/HomeMovementGenerator.cpp index 17174919b15..4f0ca2f8cec 100644 --- a/src/game/HomeMovementGenerator.cpp +++ b/src/game/HomeMovementGenerator.cpp @@ -69,7 +69,7 @@ HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff // restore orientation of not moving creature at returning to home if(owner.GetDefaultMovementType()==IDLE_MOTION_TYPE) { - sLog.outDebug("Entering HomeMovement::GetDestination(z,y,z)"); + //sLog.outDebug("Entering HomeMovement::GetDestination(z,y,z)"); owner.SetOrientation(ori); WorldPacket packet; owner.BuildHeartBeatMsg(&packet); |