diff options
author | megamage <none@none> | 2009-04-06 20:40:18 -0500 |
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committer | megamage <none@none> | 2009-04-06 20:40:18 -0500 |
commit | 8c97e8b78718ba4fa5573fa07af496a388299227 (patch) | |
tree | 859a80c6827034c9d4d04d26fac4787d0e425017 /src/game/HomeMovementGenerator.cpp | |
parent | 9b908e4014de8d4ef428c74f94c480405160cfa7 (diff) | |
parent | ac4edf0e091f0a1e0b49ae39201183613f3453ad (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/HomeMovementGenerator.cpp')
-rw-r--r-- | src/game/HomeMovementGenerator.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/HomeMovementGenerator.cpp b/src/game/HomeMovementGenerator.cpp index 0adacb57836..eee10c6fbb2 100644 --- a/src/game/HomeMovementGenerator.cpp +++ b/src/game/HomeMovementGenerator.cpp @@ -69,7 +69,8 @@ HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff // restore orientation of not moving creature at returning to home if(owner.GetDefaultMovementType()==IDLE_MOTION_TYPE) { - owner.SetOrientation(ori); + sLog.outDebug("Entering HomeMovement::GetDestination(z,y,z)"); + owner.SetOrientation(ori); WorldPacket packet; owner.BuildHeartBeatMsg(&packet); owner.SendMessageToSet(&packet, false); |