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authorSpp <none@none>2010-04-07 22:59:46 +0200
committerSpp <none@none>2010-04-07 22:59:46 +0200
commit49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch)
treef7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/IdleMovementGenerator.cpp
parentd19e12708001fbef2308be0e8cb5375a2ac7af48 (diff)
Code style (game + scripts only):
"( " --> "(" " )" --> ")" --HG-- branch : trunk
Diffstat (limited to 'src/game/IdleMovementGenerator.cpp')
-rw-r--r--src/game/IdleMovementGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/IdleMovementGenerator.cpp b/src/game/IdleMovementGenerator.cpp
index 0fa911003e4..450da1ba925 100644
--- a/src/game/IdleMovementGenerator.cpp
+++ b/src/game/IdleMovementGenerator.cpp
@@ -58,7 +58,7 @@ bool RotateMovementGenerator::Update(Unit& owner, const uint32& diff)
if (m_direction == ROTATE_DIRECTION_LEFT)
{
angle += (float)diff * M_PI * 2 / m_maxDuration;
- while (angle >= M_PI * 2 ) angle -= M_PI * 2;
+ while (angle >= M_PI * 2) angle -= M_PI * 2;
}
else
{