diff options
author | megamage <none@none> | 2009-06-13 11:23:50 -0500 |
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committer | megamage <none@none> | 2009-06-13 11:23:50 -0500 |
commit | 0e6e4fff64d0d264bb77c2993db0691fc278215d (patch) | |
tree | 94e7edf55f885f5adde9394eb8064e9e86d1ecad /src/game/InstanceData.h | |
parent | f304e31bf2100d239e75ac8166084c1661f0bb9e (diff) |
*Fix the bug that door state of naxx is not loaded.
--HG--
branch : trunk
Diffstat (limited to 'src/game/InstanceData.h')
-rw-r--r-- | src/game/InstanceData.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h index d5be00580ea..819185eacaa 100644 --- a/src/game/InstanceData.h +++ b/src/game/InstanceData.h @@ -162,9 +162,6 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript std::vector<BossInfo> bosses; DoorInfoMap doors; MinionInfoMap minions; - - virtual void OnObjectCreate(GameObject *) {} - virtual void OnCreatureCreate(Creature *, uint32 entry) {} }; #endif |