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authorraczman <none@none>2009-01-15 22:01:47 -0500
committerraczman <none@none>2009-01-15 22:01:47 -0500
commit4ce857b400770023afb45ffdab09a3a1a5db83e0 (patch)
tree4a21c8c42089d8a1e78d9fad3ec06dd09241beb0 /src/game/Item.cpp
parenta48321f34805153d1dfe462e3950c63299ea4184 (diff)
Cleanup of log output
--HG-- branch : trunk
Diffstat (limited to 'src/game/Item.cpp')
-rw-r--r--src/game/Item.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 0c264a76d8b..b0c2109a5b5 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -641,14 +641,14 @@ void Item::AddToUpdateQueueOf(Player *player)
player = GetOwner();
if (!player)
{
- sLog.outError("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
+ sLog.outDebug("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
return;
}
}
if (player->GetGUID() != GetOwnerGUID())
{
- sLog.outError("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
+ sLog.outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}
@@ -667,14 +667,14 @@ void Item::RemoveFromUpdateQueueOf(Player *player)
player = GetOwner();
if (!player)
{
- sLog.outError("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
+ sLog.outDebug("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
return;
}
}
if (player->GetGUID() != GetOwnerGUID())
{
- sLog.outError("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
+ sLog.outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
return;
}