diff options
| author | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
| commit | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch) | |
| tree | b744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/LFGHandler.cpp | |
| parent | 49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff) | |
Code Style (game + scripts only):
"==" --> " == " (when needed)
--HG--
branch : trunk
Diffstat (limited to 'src/game/LFGHandler.cpp')
| -rw-r--r-- | src/game/LFGHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp index bd7b1076df1..abcf54161ec 100644 --- a/src/game/LFGHandler.cpp +++ b/src/game/LFGHandler.cpp @@ -39,7 +39,7 @@ static void AttemptJoin(Player* _player) Player *plr = iter->second; // skip enemies and self - if (!plr || plr==_player || plr->GetTeam() != _player->GetTeam()) + if (!plr || plr == _player || plr->GetTeam() != _player->GetTeam()) continue; //skip players not in world @@ -99,7 +99,7 @@ static void AttemptAddMore(Player* _player) Player *plr = iter->second; // skip enemies and self - if (!plr || plr==_player || plr->GetTeam() != _player->GetTeam()) + if (!plr || plr == _player || plr->GetTeam() != _player->GetTeam()) continue; if (!plr->IsInWorld()) |
