diff options
| author | XTZGZoReX <none@none> | 2010-03-13 16:17:25 +0100 |
|---|---|---|
| committer | XTZGZoReX <none@none> | 2010-03-13 16:17:25 +0100 |
| commit | f8c5b9a4a7fcd73777713f9f518dbda71ada7bb4 (patch) | |
| tree | 198c2a0879ac6a4becb7ef60176bf0334d7edd4c /src/game/LFGHandler.cpp | |
| parent | 76afec204d7bbffd21c1a148cd7137c23c033573 (diff) | |
** Cleanup in ObjectAccessor/HashMapHolder:
* Correctly lock the HashMapHolder on access.
* Use ObjectAccessor wrappers (GetPlayers, GetCreatures, GetGameObjects) instead of raw HashMapHolder<Type>::GetContainer.
* General code style cleanup.
--HG--
branch : trunk
Diffstat (limited to 'src/game/LFGHandler.cpp')
| -rw-r--r-- | src/game/LFGHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp index 63fc3ad2439..6fa0199d6ff 100644 --- a/src/game/LFGHandler.cpp +++ b/src/game/LFGHandler.cpp @@ -32,7 +32,7 @@ static void AttemptJoin(Player* _player) if(!_player->m_lookingForGroup.canAutoJoin() || _player->GetGroup()) return; - //TODO: Guard Player Map + ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock()); HashMapHolder<Player>::MapType const& players = ObjectAccessor::Instance().GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) { @@ -92,7 +92,7 @@ static void AttemptAddMore(Player* _player) if(!_player->m_lookingForGroup.more.canAutoJoin()) return; - //TODO: Guard Player map + ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock()); HashMapHolder<Player>::MapType const& players = ObjectAccessor::Instance().GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) { |
