diff options
| author | XTZGZoReX <none@none> | 2010-03-13 16:17:25 +0100 |
|---|---|---|
| committer | XTZGZoReX <none@none> | 2010-03-13 16:17:25 +0100 |
| commit | f8c5b9a4a7fcd73777713f9f518dbda71ada7bb4 (patch) | |
| tree | 198c2a0879ac6a4becb7ef60176bf0334d7edd4c /src/game/Level0.cpp | |
| parent | 76afec204d7bbffd21c1a148cd7137c23c033573 (diff) | |
** Cleanup in ObjectAccessor/HashMapHolder:
* Correctly lock the HashMapHolder on access.
* Use ObjectAccessor wrappers (GetPlayers, GetCreatures, GetGameObjects) instead of raw HashMapHolder<Type>::GetContainer.
* General code style cleanup.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level0.cpp')
| -rw-r--r-- | src/game/Level0.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Level0.cpp b/src/game/Level0.cpp index b1853c93d77..3117bfaacb0 100644 --- a/src/game/Level0.cpp +++ b/src/game/Level0.cpp @@ -165,9 +165,9 @@ bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/) { bool first = true; - HashMapHolder<Player>::MapType &m = HashMapHolder<Player>::GetContainer(); - HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); - for (; itr != m.end(); ++itr) + ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock()); + HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers(); + for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { AccountTypes itr_sec = itr->second->GetSession()->GetSecurity(); if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= sWorld.getConfig(CONFIG_GM_LEVEL_IN_GM_LIST))) && |
