diff options
| author | megamage <none@none> | 2009-03-10 15:33:54 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-10 15:33:54 -0600 |
| commit | dc4a456416870697d1bf727ab5c7b9f6cf3537f0 (patch) | |
| tree | f71b84de473b1cf364899169c6c4cfa2dcae9a00 /src/game/Level1.cpp | |
| parent | 099d302e690cf767c9247f7a910d86286af4745f (diff) | |
[7439] Fix wrong liquid level in some places. Need reectract maps. Author: DiSlord
Remove some log on extract maps.
Add liquid status log to .gps command
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level1.cpp')
| -rw-r--r-- | src/game/Level1.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index 78e32e62574..346547e0c4b 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -733,6 +733,12 @@ bool ChatHandler::HandleGPSCommand(const char* args) cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(), zone_x, zone_y, ground_z, floor_z, have_map, have_vmap ); + LiquidData liquid_status; + ZLiquidStatus res = map->getLiquidStatus(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), MAP_ALL_LIQUIDS, &liquid_status); + if (res) + { + PSendSysMessage(LANG_LIQUID_STATUS, liquid_status.level, liquid_status.depth_level, liquid_status.type, res); + } return true; } |
