aboutsummaryrefslogtreecommitdiff
path: root/src/game/Level2.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-03-06 18:09:01 -0600
committermegamage <none@none>2009-03-06 18:09:01 -0600
commit7915fd768a34604f6edf6be63bdf77fb2663d556 (patch)
tree372241b979bda672dcc03c9f203a1928848bc553 /src/game/Level2.cpp
parent13fc3dcd7e95288cd9482e7440df3b15a3c580cb (diff)
parentb49732c04db0d5bf67bf78e73e9c22f2078fd47c (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r--src/game/Level2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 40b9cec6a2a..93aca9307be 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -4119,7 +4119,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
pet->Relocate (x,y,z,M_PI-player->GetOrientation ());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
- pet->GetCharmInfo()->SetReactState(REACT_DEFENSIVE);
+ pet->SetReactState(REACT_DEFENSIVE);
// calculate proper level
uint32 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel();