aboutsummaryrefslogtreecommitdiff
path: root/src/game/Level3.cpp
diff options
context:
space:
mode:
authorTartalo <none@none>2010-06-05 16:31:55 +0200
committerTartalo <none@none>2010-06-05 16:31:55 +0200
commit23cb007106166ebee260d4f5d6ca043352cf535d (patch)
tree5223ee7d2d68bbf361a0081bb29b187e2554b0b9 /src/game/Level3.cpp
parenta4f8fb3364e0e4a5acb83d3bd2c0727b2386147f (diff)
Implement .instance open/close commands
Example: .instance open 631 10heroic to open ICC on 10man heroic mode Ty Lockness for the testing --HG-- branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r--src/game/Level3.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 49efbe7fde7..f7ced44922b 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -7031,6 +7031,61 @@ bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/)
return true;
}
+bool ChatHandler::HandleInstanceOpenCommand(const char *args)
+{
+ return HandleInstanceOpenCloseCommand(args,true);
+}
+
+bool ChatHandler::HandleInstanceCloseCommand(const char *args)
+{
+ return HandleInstanceOpenCloseCommand(args,false);
+}
+
+bool ChatHandler::HandleInstanceOpenCloseCommand(const char *args,bool open)
+{
+ char *mapIdStr;
+ char *instanceModeStr;
+ extractOptFirstArg((char*)args,&mapIdStr,&instanceModeStr);
+ if (!mapIdStr || !instanceModeStr)
+ return false;
+
+ uint32 mapid = atoi(mapIdStr);
+
+ InstanceTemplate const* instance = objmgr.GetInstanceTemplate(mapid);
+ if (!instance)
+ {
+ PSendSysMessage("Invalid map id");
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint8 status = objmgr.GetAccessRequirement(instance->access_id)->status;
+ uint8 flag = 0;
+
+ if (strcmp(instanceModeStr,"normal") || strcmp(instanceModeStr,"10normal"))
+ flag = DUNGEON_STATUSFLAG_NORMAL;
+ else if (strcmp(instanceModeStr,"heroic") || strcmp(instanceModeStr,"25normal"))
+ flag = DUNGEON_STATUSFLAG_HEROIC;
+ else if (strcmp(instanceModeStr,"10heroic"))
+ flag = RAID_STATUSFLAG_10MAN_HEROIC;
+ else if (strcmp(instanceModeStr,"25heroic"))
+ flag = RAID_STATUSFLAG_25MAN_HEROIC;
+ else
+ {
+ PSendSysMessage("Unrecognized difficulty string");
+ SetSentErrorMessage(true);
+ return false;
+ }
+ if (open)
+ status |= flag;
+ else
+ status &= ~flag;
+
+ WorldDatabase.PExecute("UPDATE access_requirement SET status = '%u' WHERE id = '%u'", status, instance->access_id);
+ PSendSysMessage("Instance status changed. Don't forget to reload access_requirement table");
+ return true;
+}
+
/// Display the list of GMs
bool ChatHandler::HandleGMListFullCommand(const char* /*args*/)
{