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authormknjc <none@none>2009-04-05 12:46:52 +0200
committermknjc <none@none>2009-04-05 12:46:52 +0200
commit813a832b110a4ff04df36d1c4a2ae63b4c2edf10 (patch)
treebb25173f84e481d2a99cfde9fa1e72b69ba35fa2 /src/game/Level3.cpp
parent5fb720d117a255fa4f099cc23b78b1bf30de46c9 (diff)
Added reload command for spell_linked_spell DB table
--HG-- branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r--src/game/Level3.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 20c4396eee8..73d1fa1e5c7 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -620,6 +620,7 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*)
HandleReloadSpellRequiredCommand("a");
HandleReloadSpellElixirCommand("a");
HandleReloadSpellLearnSpellCommand("a");
+ HandleReloadSpellLinkedSpellCommand("a");
HandleReloadSpellProcEventCommand("a");
HandleReloadSpellScriptTargetCommand("a");
HandleReloadSpellTargetPositionCommand("a");
@@ -927,6 +928,14 @@ bool ChatHandler::HandleReloadSpellLearnSpellCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadSpellLinkedSpellCommand(const char*)
+{
+ sLog.outString( "Re-Loading Spell Linked Spells..." );
+ spellmgr.LoadSpellLinked();
+ SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadSpellProcEventCommand(const char*)
{
sLog.outString( "Re-Loading Spell Proc Event conditions..." );