diff options
author | Machiavelli <none@none> | 2009-06-15 23:59:27 +0200 |
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committer | Machiavelli <none@none> | 2009-06-15 23:59:27 +0200 |
commit | ef28e35c893f78f6c5a5bd069dc815b33d4ba8c6 (patch) | |
tree | f4a93967c000a5a84d1668705a7d48011c9a0ef5 /src/game/Level3.cpp | |
parent | 6ad7da569c51d6c62b707f6c436efb4275daf1b9 (diff) | |
parent | 9edc94f0922eba48148fec85bf02773c80537978 (diff) |
*Merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 77c81144d48..959e5dec7d3 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -697,7 +697,7 @@ bool ChatHandler::HandleReloadAchievementCriteriaDataCommand(const char*) { sLog.outString( "Re-Loading Additional Achievement Criteria Data..." ); achievementmgr.LoadAchievementCriteriaData(); - SendGlobalSysMessage("DB table `achievement_criteria_data` reloaded."); + SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded."); return true; } @@ -705,7 +705,7 @@ bool ChatHandler::HandleReloadAchievementRewardCommand(const char*) { sLog.outString( "Re-Loading Achievement Reward Data..." ); achievementmgr.LoadRewards(); - SendGlobalSysMessage("DB table `achievement_reward` reloaded."); + SendGlobalGMSysMessage("DB table `achievement_reward` reloaded."); return true; } @@ -851,7 +851,7 @@ bool ChatHandler::HandleReloadLootTemplatesMillingCommand(const char*) sLog.outString( "Re-Loading Loot Tables... (`milling_loot_template`)" ); LoadLootTemplates_Milling(); LootTemplates_Milling.CheckLootRefs(); - SendGlobalSysMessage("DB table `milling_loot_template` reloaded."); + SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded."); return true; } @@ -904,7 +904,7 @@ bool ChatHandler::HandleReloadLootTemplatesSpellCommand(const char*) sLog.outString( "Re-Loading Loot Tables... (`spell_loot_template`)" ); LoadLootTemplates_Spell(); LootTemplates_Spell.CheckLootRefs(); - SendGlobalSysMessage("DB table `spell_loot_template` reloaded."); + SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded."); return true; } @@ -952,7 +952,7 @@ bool ChatHandler::HandleReloadPointsOfInterestCommand(const char*) { sLog.outString( "Re-Loading `points_of_interest` Table!" ); objmgr.LoadPointsOfInterest(); - SendGlobalSysMessage("DB table `points_of_interest` reloaded."); + SendGlobalGMSysMessage("DB table `points_of_interest` reloaded."); return true; } @@ -960,7 +960,7 @@ bool ChatHandler::HandleReloadSpellClickSpellsCommand(const char*) { sLog.outString( "Re-Loading `npc_spellclick_spells` Table!" ); objmgr.LoadNPCSpellClickSpells(); - SendGlobalSysMessage("DB table `npc_spellclick_spells` reloaded."); + SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded."); return true; } @@ -1008,7 +1008,7 @@ bool ChatHandler::HandleReloadSpellAreaCommand(const char*) { sLog.outString( "Re-Loading SpellArea Data..." ); spellmgr.LoadSpellAreas(); - SendGlobalSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); + SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); return true; } @@ -1056,7 +1056,7 @@ bool ChatHandler::HandleReloadSpellBonusesCommand(const char*) { sLog.outString( "Re-Loading Spell Bonus Data..." ); spellmgr.LoadSpellBonusess(); - SendGlobalSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); + SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; } @@ -1112,7 +1112,7 @@ bool ChatHandler::HandleReloadItemRequiredTragetCommand(const char*) { sLog.outString( "Re-Loading Item Required Targets Table..." ); objmgr.LoadItemRequiredTarget(); - SendGlobalSysMessage("DB table `item_required_target` reloaded."); + SendGlobalGMSysMessage("DB table `item_required_target` reloaded."); return true; } @@ -1181,7 +1181,7 @@ bool ChatHandler::HandleReloadEventAITextsCommand(const char* arg) sLog.outString( "Re-Loading Texts from `creature_ai_texts`..."); CreatureEAI_Mgr.LoadCreatureEventAI_Texts(); - SendGlobalSysMessage("DB table `creature_ai_texts` reloaded."); + SendGlobalGMSysMessage("DB table `creature_ai_texts` reloaded."); return true; } @@ -1189,7 +1189,7 @@ bool ChatHandler::HandleReloadEventAISummonsCommand(const char* arg) { sLog.outString( "Re-Loading Summons from `creature_ai_summons`..."); CreatureEAI_Mgr.LoadCreatureEventAI_Summons(); - SendGlobalSysMessage("DB table `creature_ai_summons` reloaded."); + SendGlobalGMSysMessage("DB table `creature_ai_summons` reloaded."); return true; } @@ -1197,7 +1197,7 @@ bool ChatHandler::HandleReloadEventAIScriptsCommand(const char* arg) { sLog.outString( "Re-Loading Scripts from `creature_ai_scripts`..."); CreatureEAI_Mgr.LoadCreatureEventAI_Scripts(); - SendGlobalSysMessage("DB table `creature_ai_scripts` reloaded."); + SendGlobalGMSysMessage("DB table `creature_ai_scripts` reloaded."); return true; } @@ -1306,7 +1306,7 @@ bool ChatHandler::HandleReloadLocalesAchievementRewardCommand(const char*) { sLog.outString( "Re-Loading Locales Achievement Reward Data..." ); achievementmgr.LoadRewardLocales(); - SendGlobalSysMessage("DB table `locales_achievement_reward` reloaded."); + SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); return true; } @@ -1354,7 +1354,7 @@ bool ChatHandler::HandleReloadLocalesPointsOfInterestCommand(const char* /*arg*/ { sLog.outString( "Re-Loading Locales Points Of Interest ... "); objmgr.LoadPointOfInterestLocales(); - SendGlobalSysMessage("DB table `locales_points_of_interest` reloaded."); + SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); return true; } |