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authormaximius <none@none>2009-10-17 16:20:24 -0700
committermaximius <none@none>2009-10-17 16:20:24 -0700
commit3f338cc1c328c7280957583b50598292cd8fb64b (patch)
treeca209c2cd024e3902b7844b3224bceff7c5bb570 /src/game/LootHandler.cpp
parente585187b248f48b3c6e9247b49fa07c6565d65e5 (diff)
*Massive cleanup redux.
--HG-- branch : trunk
Diffstat (limited to 'src/game/LootHandler.cpp')
-rw-r--r--src/game/LootHandler.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp
index e4ee8bffc6f..de464cf050e 100644
--- a/src/game/LootHandler.cpp
+++ b/src/game/LootHandler.cpp
@@ -217,7 +217,7 @@ void WorldSession::HandleLootMoneyOpcode( WorldPacket & /*recv_data*/ )
Group *group = player->GetGroup();
std::vector<Player*> playersNear;
- for(GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
+ for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
Player* playerGroup = itr->getSource();
if(!playerGroup)
@@ -511,7 +511,6 @@ void WorldSession::HandleLootMasterGiveOpcode( WorldPacket & recv_data )
item.count=0;
item.is_looted=true;
-
pLoot->NotifyItemRemoved(slotid);
--pLoot->unlootedCount;
}