diff options
| author | XTZGZoReX <none@none> | 2009-04-07 10:51:45 +0200 |
|---|---|---|
| committer | XTZGZoReX <none@none> | 2009-04-07 10:51:45 +0200 |
| commit | 2fe9fed7c71697af06b981e221ea54acb62abb6b (patch) | |
| tree | 6ef4315d9fd88d1a18b775c2ed0a56661df76d90 /src/game/Makefile.am | |
| parent | 81e2f4ab89f48408479019a4dc017e638779f848 (diff) | |
* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
--HG--
branch : trunk
Diffstat (limited to 'src/game/Makefile.am')
| -rw-r--r-- | src/game/Makefile.am | 520 |
1 files changed, 260 insertions, 260 deletions
diff --git a/src/game/Makefile.am b/src/game/Makefile.am index 4c629fcf40b..de27815594a 100644 --- a/src/game/Makefile.am +++ b/src/game/Makefile.am @@ -311,266 +311,266 @@ libmangosgame_a_SOURCES = \ GroupReference.h \ GroupRefManager.h ======= - AccountMgr.cpp \ - AccountMgr.h \ - AchievementMgr.h \ - AchievementMgr.cpp \ - AggressorAI.cpp \ - AggressorAI.h \ - AnimalRandomMovementGenerator.h \ - ArenaTeam.cpp \ - ArenaTeam.h \ - ArenaTeamHandler.cpp \ - AuctionHouseHandler.cpp \ - AuctionHouseMgr.cpp \ - AuctionHouseMgr.h \ - Bag.cpp \ - Bag.h \ - BattleGround.cpp \ - BattleGroundAA.cpp \ - BattleGroundAB.cpp \ - BattleGroundAV.cpp \ - BattleGroundBE.cpp \ - BattleGroundDS.cpp \ - BattleGroundEY.cpp \ - BattleGroundNA.cpp \ - BattleGroundRL.cpp \ - BattleGroundRV.cpp \ - BattleGroundSA.cpp \ - BattleGroundWS.cpp \ - BattleGround.h \ - BattleGroundAA.h \ - BattleGroundAB.h \ - BattleGroundAV.h \ - BattleGroundBE.h \ - BattleGroundDS.h \ - BattleGroundEY.h \ - BattleGroundNA.h \ - BattleGroundRL.h \ - BattleGroundRV.h \ - BattleGroundSA.h \ - BattleGroundWS.h \ - BattleGroundHandler.cpp \ - BattleGroundMgr.cpp \ - BattleGroundMgr.h \ - Calendar.cpp \ - Calendar.h \ - CalendarHandler.cpp \ - Cell.h \ - CellImpl.h \ - Channel.cpp \ - Channel.h \ - ChannelHandler.cpp \ - ChannelMgr.h \ - CharacterHandler.cpp \ - Chat.cpp \ - Chat.h \ - ChatHandler.cpp \ - CombatHandler.cpp \ - ConfusedMovementGenerator.cpp \ - ConfusedMovementGenerator.h \ - Corpse.cpp \ - Corpse.h \ - CreatureAI.cpp \ - CreatureAI.h \ - CreatureAIImpl.h \ - CreatureAIRegistry.cpp \ - CreatureAIRegistry.h \ - CreatureAISelector.cpp \ - CreatureAISelector.h \ - Creature.cpp \ - Creature.h \ - DBCEnums.h \ - DBCfmt.h \ - DBCStores.cpp \ - DBCStores.h \ - DBCStructure.h \ - debugcmds.cpp \ - DestinationHolder.cpp \ - DestinationHolder.h \ - DestinationHolderImp.h \ - DuelHandler.cpp \ - DynamicObject.cpp \ - DynamicObject.h \ - FleeingMovementGenerator.cpp \ - FleeingMovementGenerator.h \ - Formulas.h \ - GameEventMgr.cpp \ - GameEventMgr.h \ - GameObject.cpp \ - GameObject.h \ - GlobalEvents.cpp \ - GlobalEvents.h \ - GMTicketHandler.cpp \ - GMTicketMgr.cpp \ - GMTicketMgr.h \ - GossipDef.cpp \ - GossipDef.h \ - GridDefines.h \ - GridNotifiers.cpp \ - GridNotifiers.h \ - GridNotifiersImpl.h \ - GridStates.cpp \ - GridStates.h \ - Group.cpp \ - Group.h \ - GroupHandler.cpp \ - GuardAI.cpp \ - GuardAI.h \ - Guild.cpp \ - Guild.h \ - GuildHandler.cpp \ - HomeMovementGenerator.cpp \ - HomeMovementGenerator.h \ - HostilRefManager.cpp \ - HostilRefManager.h \ - IdleMovementGenerator.cpp \ - IdleMovementGenerator.h \ - InstanceData.cpp \ - InstanceData.h \ - InstanceSaveMgr.cpp \ - InstanceSaveMgr.h \ - Item.cpp \ - Item.h \ - ItemEnchantmentMgr.cpp \ - ItemEnchantmentMgr.h \ - ItemHandler.cpp \ - ItemPrototype.h \ - Language.h \ - Level0.cpp \ - Level1.cpp \ - Level2.cpp \ - Level3.cpp \ - LFGHandler.cpp \ - LootHandler.cpp \ - LootMgr.cpp \ - LootMgr.h \ - Mail.cpp \ - Mail.h \ - Map.cpp \ - Map.h \ - MapInstanced.cpp \ - MapInstanced.h \ - MapManager.cpp \ - MapManager.h \ - MapReference.h \ - MapRefManager.h \ - MiscHandler.cpp \ - MotionMaster.cpp \ - MotionMaster.h \ - MovementGenerator.cpp \ - MovementGenerator.h \ - MovementGeneratorImpl.h \ - MovementHandler.cpp \ - NPCHandler.cpp \ - NPCHandler.h \ - NullCreatureAI.cpp \ - NullCreatureAI.h \ - ObjectAccessor.cpp \ - ObjectAccessor.h \ - Object.cpp \ - ObjectDefines.h \ - ObjectGridLoader.cpp \ - ObjectGridLoader.h \ - Object.h \ - ObjectMgr.cpp \ - ObjectMgr.h \ - ObjectPosSelector.cpp \ - ObjectPosSelector.h \ - Opcodes.cpp \ - Opcodes.h \ - Path.h \ - PetAI.cpp \ - PetAI.h \ - Pet.cpp \ - Pet.h \ - PetHandler.cpp \ - PetitionsHandler.cpp \ - Player.cpp \ - Player.h \ - PlayerDump.cpp \ - PlayerDump.h \ - PointMovementGenerator.cpp \ - PointMovementGenerator.h \ - PoolHandler.cpp \ - PoolHandler.h \ - QueryHandler.cpp \ - QuestDef.cpp \ - QuestDef.h \ - QuestHandler.cpp \ - RandomMovementGenerator.cpp \ - RandomMovementGenerator.h \ - ReactorAI.cpp \ - ReactorAI.h \ - ReputationMgr.cpp \ - ReputationMgr.h \ - ScriptCalls.cpp \ - ScriptCalls.h \ - SharedDefines.h \ - SkillHandler.cpp \ - SpellAuraDefines.h \ - SpellAuras.cpp \ - SpellAuras.h \ - Spell.cpp \ - SpellEffects.cpp \ - Spell.h \ - SkillDiscovery.cpp \ - SkillDiscovery.h \ - SkillExtraItems.cpp \ - SkillExtraItems.h \ - SpellHandler.cpp \ - SocialMgr.cpp \ - SocialMgr.h \ - SpellMgr.cpp \ - SpellMgr.h \ - StatSystem.cpp \ - TargetedMovementGenerator.cpp \ - TargetedMovementGenerator.h \ - TaxiHandler.cpp \ - TemporarySummon.cpp \ - TemporarySummon.h \ - TotemAI.cpp \ - TotemAI.h \ - Totem.cpp \ - Totem.h \ - TradeHandler.cpp \ - Transports.cpp \ - Transports.h \ - ThreatManager.cpp \ - ThreatManager.h \ - Traveller.h \ - Unit.cpp \ - Unit.h \ - UnitEvents.h \ - UpdateData.cpp \ - UpdateData.h \ - UpdateFields.h \ - UpdateMask.h \ - Vehicle.cpp \ - Vehicle.h \ - VoiceChatHandler.cpp \ - WaypointManager.cpp \ - WaypointManager.h \ - WaypointMovementGenerator.cpp \ - WaypointMovementGenerator.h \ - Weather.cpp \ - Weather.h \ - World.cpp \ - World.h \ - WorldLog.cpp \ - WorldLog.h \ - WorldSession.cpp \ - WorldSession.h \ - WorldSocket.cpp \ - WorldSocket.h \ - WorldSocketMgr.cpp \ - WorldSocketMgr.h \ - FollowerReference.cpp \ - FollowerReference.h \ - FollowerRefManager.h \ - GroupReference.cpp \ - GroupReference.h \ - GroupRefManager.h + AccountMgr.cpp \ + AccountMgr.h \ + AchievementMgr.h \ + AchievementMgr.cpp \ + AggressorAI.cpp \ + AggressorAI.h \ + AnimalRandomMovementGenerator.h \ + ArenaTeam.cpp \ + ArenaTeam.h \ + ArenaTeamHandler.cpp \ + AuctionHouseHandler.cpp \ + AuctionHouseMgr.cpp \ + AuctionHouseMgr.h \ + Bag.cpp \ + Bag.h \ + BattleGround.cpp \ + BattleGroundAA.cpp \ + BattleGroundAB.cpp \ + BattleGroundAV.cpp \ + BattleGroundBE.cpp \ + BattleGroundDS.cpp \ + BattleGroundEY.cpp \ + BattleGroundNA.cpp \ + BattleGroundRL.cpp \ + BattleGroundRV.cpp \ + BattleGroundSA.cpp \ + BattleGroundWS.cpp \ + BattleGround.h \ + BattleGroundAA.h \ + BattleGroundAB.h \ + BattleGroundAV.h \ + BattleGroundBE.h \ + BattleGroundDS.h \ + BattleGroundEY.h \ + BattleGroundNA.h \ + BattleGroundRL.h \ + BattleGroundRV.h \ + BattleGroundSA.h \ + BattleGroundWS.h \ + BattleGroundHandler.cpp \ + BattleGroundMgr.cpp \ + BattleGroundMgr.h \ + Calendar.cpp \ + Calendar.h \ + CalendarHandler.cpp \ + Cell.h \ + CellImpl.h \ + Channel.cpp \ + Channel.h \ + ChannelHandler.cpp \ + ChannelMgr.h \ + CharacterHandler.cpp \ + Chat.cpp \ + Chat.h \ + ChatHandler.cpp \ + CombatHandler.cpp \ + ConfusedMovementGenerator.cpp \ + ConfusedMovementGenerator.h \ + Corpse.cpp \ + Corpse.h \ + CreatureAI.cpp \ + CreatureAI.h \ + CreatureAIImpl.h \ + CreatureAIRegistry.cpp \ + CreatureAIRegistry.h \ + CreatureAISelector.cpp \ + CreatureAISelector.h \ + Creature.cpp \ + Creature.h \ + DBCEnums.h \ + DBCfmt.h \ + DBCStores.cpp \ + DBCStores.h \ + DBCStructure.h \ + debugcmds.cpp \ + DestinationHolder.cpp \ + DestinationHolder.h \ + DestinationHolderImp.h \ + DuelHandler.cpp \ + DynamicObject.cpp \ + DynamicObject.h \ + FleeingMovementGenerator.cpp \ + FleeingMovementGenerator.h \ + Formulas.h \ + GameEventMgr.cpp \ + GameEventMgr.h \ + GameObject.cpp \ + GameObject.h \ + GlobalEvents.cpp \ + GlobalEvents.h \ + GMTicketHandler.cpp \ + GMTicketMgr.cpp \ + GMTicketMgr.h \ + GossipDef.cpp \ + GossipDef.h \ + GridDefines.h \ + GridNotifiers.cpp \ + GridNotifiers.h \ + GridNotifiersImpl.h \ + GridStates.cpp \ + GridStates.h \ + Group.cpp \ + Group.h \ + GroupHandler.cpp \ + GuardAI.cpp \ + GuardAI.h \ + Guild.cpp \ + Guild.h \ + GuildHandler.cpp \ + HomeMovementGenerator.cpp \ + HomeMovementGenerator.h \ + HostilRefManager.cpp \ + HostilRefManager.h \ + IdleMovementGenerator.cpp \ + IdleMovementGenerator.h \ + InstanceData.cpp \ + InstanceData.h \ + InstanceSaveMgr.cpp \ + InstanceSaveMgr.h \ + Item.cpp \ + Item.h \ + ItemEnchantmentMgr.cpp \ + ItemEnchantmentMgr.h \ + ItemHandler.cpp \ + ItemPrototype.h \ + Language.h \ + Level0.cpp \ + Level1.cpp \ + Level2.cpp \ + Level3.cpp \ + LFGHandler.cpp \ + LootHandler.cpp \ + LootMgr.cpp \ + LootMgr.h \ + Mail.cpp \ + Mail.h \ + Map.cpp \ + Map.h \ + MapInstanced.cpp \ + MapInstanced.h \ + MapManager.cpp \ + MapManager.h \ + MapReference.h \ + MapRefManager.h \ + MiscHandler.cpp \ + MotionMaster.cpp \ + MotionMaster.h \ + MovementGenerator.cpp \ + MovementGenerator.h \ + MovementGeneratorImpl.h \ + MovementHandler.cpp \ + NPCHandler.cpp \ + NPCHandler.h \ + NullCreatureAI.cpp \ + NullCreatureAI.h \ + ObjectAccessor.cpp \ + ObjectAccessor.h \ + Object.cpp \ + ObjectDefines.h \ + ObjectGridLoader.cpp \ + ObjectGridLoader.h \ + Object.h \ + ObjectMgr.cpp \ + ObjectMgr.h \ + ObjectPosSelector.cpp \ + ObjectPosSelector.h \ + Opcodes.cpp \ + Opcodes.h \ + Path.h \ + PetAI.cpp \ + PetAI.h \ + Pet.cpp \ + Pet.h \ + PetHandler.cpp \ + PetitionsHandler.cpp \ + Player.cpp \ + Player.h \ + PlayerDump.cpp \ + PlayerDump.h \ + PointMovementGenerator.cpp \ + PointMovementGenerator.h \ + PoolHandler.cpp \ + PoolHandler.h \ + QueryHandler.cpp \ + QuestDef.cpp \ + QuestDef.h \ + QuestHandler.cpp \ + RandomMovementGenerator.cpp \ + RandomMovementGenerator.h \ + ReactorAI.cpp \ + ReactorAI.h \ + ReputationMgr.cpp \ + ReputationMgr.h \ + ScriptCalls.cpp \ + ScriptCalls.h \ + SharedDefines.h \ + SkillHandler.cpp \ + SpellAuraDefines.h \ + SpellAuras.cpp \ + SpellAuras.h \ + Spell.cpp \ + SpellEffects.cpp \ + Spell.h \ + SkillDiscovery.cpp \ + SkillDiscovery.h \ + SkillExtraItems.cpp \ + SkillExtraItems.h \ + SpellHandler.cpp \ + SocialMgr.cpp \ + SocialMgr.h \ + SpellMgr.cpp \ + SpellMgr.h \ + StatSystem.cpp \ + TargetedMovementGenerator.cpp \ + TargetedMovementGenerator.h \ + TaxiHandler.cpp \ + TemporarySummon.cpp \ + TemporarySummon.h \ + TotemAI.cpp \ + TotemAI.h \ + Totem.cpp \ + Totem.h \ + TradeHandler.cpp \ + Transports.cpp \ + Transports.h \ + ThreatManager.cpp \ + ThreatManager.h \ + Traveller.h \ + Unit.cpp \ + Unit.h \ + UnitEvents.h \ + UpdateData.cpp \ + UpdateData.h \ + UpdateFields.h \ + UpdateMask.h \ + Vehicle.cpp \ + Vehicle.h \ + VoiceChatHandler.cpp \ + WaypointManager.cpp \ + WaypointManager.h \ + WaypointMovementGenerator.cpp \ + WaypointMovementGenerator.h \ + Weather.cpp \ + Weather.h \ + World.cpp \ + World.h \ + WorldLog.cpp \ + WorldLog.h \ + WorldSession.cpp \ + WorldSession.h \ + WorldSocket.cpp \ + WorldSocket.h \ + WorldSocketMgr.cpp \ + WorldSocketMgr.h \ + FollowerReference.cpp \ + FollowerReference.h \ + FollowerRefManager.h \ + GroupReference.cpp \ + GroupReference.h \ + GroupRefManager.h >>>>>>> 2429aaf2276d689e101ed88285f18449dbe4280d:src/game/Makefile.am ## Link against shared library |
