aboutsummaryrefslogtreecommitdiff
path: root/src/game/Map.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-04-02 16:49:29 -0600
committermegamage <none@none>2009-04-02 16:49:29 -0600
commit03f482fb8ebc55ca2bd0fec88c5b84dadaa66979 (patch)
treeb64cac8a7cdc3aa3e13797e7ba4602f64b60e1e8 /src/game/Map.cpp
parent943d0c6e2d273027f39e80e10b663d19e7a5ed20 (diff)
[7598] Implement proper hide out of range (at another map) transports. Remove duplicate name field. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r--src/game/Map.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index eba3626d0f6..b39fb5780e2 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -1954,7 +1954,8 @@ void Map::SendInitTransports( Player * player )
for (MapManager::TransportSet::iterator i = tset.begin(); i != tset.end(); ++i)
{
- if((*i) != player->GetTransport()) // send data for current transport in other place
+ // send data for current transport in other place
+ if((*i) != player->GetTransport() && (*i)->GetMapId()==i_id)
{
hasTransport = true;
(*i)->BuildCreateUpdateBlockForPlayer(&transData, player);
@@ -1981,7 +1982,7 @@ void Map::SendRemoveTransports( Player * player )
// except used transport
for (MapManager::TransportSet::iterator i = tset.begin(); i != tset.end(); ++i)
- if(player->GetTransport() != (*i))
+ if((*i) != player->GetTransport() && (*i)->GetMapId()!=i_id)
(*i)->BuildOutOfRangeUpdateBlock(&transData);
WorldPacket packet;