diff options
author | megamage <none@none> | 2009-01-02 10:35:19 -0600 |
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committer | megamage <none@none> | 2009-01-02 10:35:19 -0600 |
commit | 3deefb9f00201033728d4467180d8ba9aa265a20 (patch) | |
tree | dcd243f7f2f27f03e8c1f1d74e42aac332e508d8 /src/game/Map.cpp | |
parent | 75f0da72eea3ab2f8a6b5a2a9bc8361c4a656afe (diff) | |
parent | deac8370d71c0f72b5d60709c09dc2830c1680bd (diff) |
*Update to Trinity 759.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 802b0f7feec..b973a8cb11e 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -1778,7 +1778,9 @@ bool InstanceMap::Add(Player *player) { sLog.outError("InstanceMap::Add: player %s(%d) is being put in instance %d,%d,%d,%d,%d,%d but he is in group %d and is bound to instance %d,%d,%d,%d,%d,%d!", player->GetName(), player->GetGUIDLow(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->GetPlayerCount(), mapSave->GetGroupCount(), mapSave->CanReset(), GUID_LOPART(pGroup->GetLeaderGUID()), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(), playerBind->save->GetPlayerCount(), playerBind->save->GetGroupCount(), playerBind->save->CanReset()); if(groupBind) sLog.outError("InstanceMap::Add: the group is bound to instance %d,%d,%d,%d,%d,%d", groupBind->save->GetMapId(), groupBind->save->GetInstanceId(), groupBind->save->GetDifficulty(), groupBind->save->GetPlayerCount(), groupBind->save->GetGroupCount(), groupBind->save->CanReset()); - player->UnbindInstance(GetId(), GetSpawnMode()); + sLog.outError("InstanceMap::Add: do not let player %s enter instance otherwise crash will happen", player->GetName()); + return false; + //player->UnbindInstance(GetId(), GetSpawnMode()); //assert(false); } // bind to the group or keep using the group save |