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authorTrazom62 <none@none>2010-05-05 13:27:17 +0200
committerTrazom62 <none@none>2010-05-05 13:27:17 +0200
commit0ccadb1a3b96f1a2e35b677cdc0c285cf3f70b7c (patch)
tree3ababc01f306da8d5f7c5ad1e21737eda20f5c68 /src/game/Map.h
parent76d4894f472aac4c4b15fe89aeace7bad7f3ca99 (diff)
Forgot Map.h from previous commit. sorry.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Map.h')
-rw-r--r--src/game/Map.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index ef1fcf53dd2..9e7fa49f066 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -360,6 +360,7 @@ class Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockabl
bool Instanceable() const { return i_mapEntry && i_mapEntry->Instanceable(); }
// NOTE: this duplicate of Instanceable(), but Instanceable() can be changed when BG also will be instanceable
bool IsDungeon() const { return i_mapEntry && i_mapEntry->IsDungeon(); }
+ bool IsNonRaidDungeon() const { return i_mapEntry && i_mapEntry->IsNonRaidDungeon(); }
bool IsRaid() const { return i_mapEntry && i_mapEntry->IsRaid(); }
bool IsRaidOrHeroicDungeon() const { return IsRaid() || i_spawnMode > DUNGEON_DIFFICULTY_NORMAL; }
bool IsHeroic() const { return IsRaid() ? i_spawnMode >= RAID_DIFFICULTY_10MAN_HEROIC : i_spawnMode >= DUNGEON_DIFFICULTY_HEROIC; }