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authormegamage <none@none>2009-08-25 15:12:22 -0500
committermegamage <none@none>2009-08-25 15:12:22 -0500
commit1f88411cccdba1e2b8ad00b23dea37332c481a5c (patch)
treefb8873ba3437f2abb63539a4643d56add9fe89d6 /src/game/Map.h
parentdf4fe8c4dc65c43635ae12ba1b6f7f196ea566dd (diff)
*Delete object after map update. This will make mtmap safer.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Map.h')
-rw-r--r--src/game/Map.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index e9909b122a3..2ef300a4af6 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -347,9 +347,9 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
GetZoneAndAreaIdByAreaFlag(zoneid,areaid,GetAreaFlag(x,y,z),GetId());
}
- virtual void MoveAllCreaturesInMoveList();
- virtual void RemoveAllObjectsInRemoveList();
- virtual void RelocationNotify();
+ void MoveAllCreaturesInMoveList();
+ void RemoveAllObjectsInRemoveList();
+ void RelocationNotify();
virtual void RemoveAllPlayers();
bool CreatureRespawnRelocation(Creature *c); // used only in MoveAllCreaturesInMoveList and ObjectGridUnloader
@@ -384,7 +384,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
void AddObjectToRemoveList(WorldObject *obj);
void AddObjectToSwitchList(WorldObject *obj, bool on);
- //void DoDelayedMovesAndRemoves();
+ virtual void DelayedUpdate(const uint32 diff);
virtual bool RemoveBones(uint64 guid, float x, float y);