diff options
author | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
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committer | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
commit | a5d1bc77abc275402240bec1380fa87f04461ba8 (patch) | |
tree | f33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/Map.h | |
parent | b0b261585f4c410736548cd536642cb104cb7023 (diff) |
A great purge of obsolete macros.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.h')
-rw-r--r-- | src/game/Map.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Map.h b/src/game/Map.h index 52bf64cdbe2..8bef03bf8ea 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -237,7 +237,7 @@ typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList; typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType; -class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ACE_Thread_Mutex> +class Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ACE_Thread_Mutex> { friend class MapReference; public: @@ -568,7 +568,7 @@ enum InstanceResetMethod INSTANCE_RESET_RESPAWN_DELAY }; -class TRINITY_DLL_SPEC InstanceMap : public Map +class InstanceMap : public Map { public: InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode, Map* _parent); @@ -601,7 +601,7 @@ class TRINITY_DLL_SPEC InstanceMap : public Map uint32 i_script_id; }; -class TRINITY_DLL_SPEC BattleGroundMap : public Map +class BattleGroundMap : public Map { public: BattleGroundMap(uint32 id, time_t, uint32 InstanceId, Map* _parent, uint8 spawnMode); |