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authorXanadu <none@none>2010-02-05 00:31:28 +0100
committerXanadu <none@none>2010-02-05 00:31:28 +0100
commita5d1bc77abc275402240bec1380fa87f04461ba8 (patch)
treef33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/Map.h
parentb0b261585f4c410736548cd536642cb104cb7023 (diff)
A great purge of obsolete macros.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Map.h')
-rw-r--r--src/game/Map.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index 52bf64cdbe2..8bef03bf8ea 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -237,7 +237,7 @@ typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList;
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
-class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ACE_Thread_Mutex>
+class Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ACE_Thread_Mutex>
{
friend class MapReference;
public:
@@ -568,7 +568,7 @@ enum InstanceResetMethod
INSTANCE_RESET_RESPAWN_DELAY
};
-class TRINITY_DLL_SPEC InstanceMap : public Map
+class InstanceMap : public Map
{
public:
InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode, Map* _parent);
@@ -601,7 +601,7 @@ class TRINITY_DLL_SPEC InstanceMap : public Map
uint32 i_script_id;
};
-class TRINITY_DLL_SPEC BattleGroundMap : public Map
+class BattleGroundMap : public Map
{
public:
BattleGroundMap(uint32 id, time_t, uint32 InstanceId, Map* _parent, uint8 spawnMode);