diff options
author | megamage <none@none> | 2009-01-22 22:44:27 -0600 |
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committer | megamage <none@none> | 2009-01-22 22:44:27 -0600 |
commit | ab4b9160f2d1d534832372422fd1e2bc514b808a (patch) | |
tree | ee5ec121b585b419ff8ec38193ec008d930e75da /src/game/Map.h | |
parent | 4230318f962f5faeddf188d61a367a635a8bb81a (diff) |
*Update to Mangos 7151.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.h')
-rw-r--r-- | src/game/Map.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Map.h b/src/game/Map.h index bcdb4d9782c..0c4fbd0ece4 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -100,7 +100,8 @@ struct InstanceTemplate uint32 levelMin; uint32 levelMax; uint32 maxPlayers; - uint32 reset_delay; + uint32 maxPlayersHeroic; + uint32 reset_delay; // FIX ME: now exist normal/heroic raids with possible different time of reset. float startLocX; float startLocY; float startLocZ; @@ -384,6 +385,7 @@ class TRINITY_DLL_SPEC InstanceMap : public Map bool CanEnter(Player* player); void SendResetWarnings(uint32 timeLeft) const; void SetResetSchedule(bool on); + uint32 GetMaxPlayers() const; private: bool m_resetAfterUnload; bool m_unloadWhenEmpty; |