diff options
author | megamage <none@none> | 2009-08-19 17:42:56 -0500 |
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committer | megamage <none@none> | 2009-08-19 17:42:56 -0500 |
commit | bd0dbcc9ad239e608ebc881558f64877b60d14d8 (patch) | |
tree | a6924b6e1a985c23a6b3fa20e85c08a9c6523a94 /src/game/Map.h | |
parent | 44830d9d9941c47863c623edbfe39a01056abb87 (diff) |
*Add script lock for ScriptsProcess() because some bad scripts may cause dead loop.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.h')
-rw-r--r-- | src/game/Map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Map.h b/src/game/Map.h index eb2b1cbe553..631e5264a2f 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -519,7 +519,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj time_t i_gridExpiry; IntervalTimer m_notifyTimer; - bool i_lock; + bool i_notifyLock, i_scriptLock; std::vector<Unit*> i_unitsToNotifyBacklog; std::vector<Unit*> i_unitsToNotify; std::set<WorldObject *> i_objectsToRemove; |