diff options
author | click <none@none> | 2010-05-04 18:25:30 +0200 |
---|---|---|
committer | click <none@none> | 2010-05-04 18:25:30 +0200 |
commit | 029e4804543c473f3b8cf98cfbecc91675dc4b78 (patch) | |
tree | 5a4f006e4f75d6ba6738b4d868b52b33e30c8936 /src/game/MapManager.cpp | |
parent | 51d0c07c90690925e03a8d5e75decc2e1410c57e (diff) |
Add stricter regulations for instances (login-checks and support for sending unbound player to parent-instance / homebind if not matching criterias)
Patch by Elron103 - closes issue #1323.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index 49aba69a8c1..75a7697279b 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -157,7 +157,7 @@ Map* MapManager::FindMap(uint32 mapid, uint32 instanceId) const return ((MapInstanced*)map)->FindMap(instanceId); } -bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) +bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) { const MapEntry *entry = sMapStore.LookupEntry(mapid); if (!entry) @@ -263,7 +263,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) int8 maxPlayers = mapDiff ? mapDiff->maxPlayers : 0; if (maxPlayers != -1) //-1: unlimited access { - if (boundedMap->GetPlayersCountExceptGMs() >= maxPlayers) + if (loginCheck ? boundedMap->GetPlayersCountExceptGMs() > maxPlayers : boundedMap->GetPlayersCountExceptGMs() >= maxPlayers) { sLog.outDebug("MAP: Player '%s' can't enter instance '%s' because it's full.", player->GetName(), mapName); player->SendTransferAborted(mapid, TRANSFER_ABORT_MAX_PLAYERS); |