aboutsummaryrefslogtreecommitdiff
path: root/src/game/MapManager.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-02-18 11:36:19 -0600
committermegamage <none@none>2009-02-18 11:36:19 -0600
commit31637d4aac6ae2081ccb3db976cab17936019f1a (patch)
treea0e098d4afafaddcb901486d00da1563ecd628b9 /src/game/MapManager.cpp
parent017f309b5b5b981b6edfe0ae071971d513828a20 (diff)
parent7bff1c1d60b78ba78f2ab0a9c67bdde80427ea30 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r--src/game/MapManager.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index d159b1a6265..fd1f7963593 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -291,12 +291,12 @@ bool MapManager::IsValidMAP(uint32 mapid)
// TODO: add check for battleground template
}
-void MapManager::LoadGrid(int mapid, float x, float y, const WorldObject* obj, bool no_unload)
+/*void MapManager::LoadGrid(int mapid, float x, float y, const WorldObject* obj, bool no_unload)
{
CellPair p = Trinity::ComputeCellPair(x,y);
Cell cell(p);
GetMap(mapid, obj)->LoadGrid(cell,no_unload);
-}
+}*/
void MapManager::UnloadAll()
{
@@ -350,3 +350,4 @@ uint32 MapManager::GetNumPlayersInInstances()
}
return ret;
}
+