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authorw12x <none@none>2008-10-05 08:48:32 -0500
committerw12x <none@none>2008-10-05 08:48:32 -0500
commit6f0c3469a63c97eef57f36f1a39fed0b281b7cc9 (patch)
tree7089d31e4493160bed067ac9da519841704b230a /src/game/MapManager.cpp
parent8b3fcc37c624c3ee4808d63160f563c070950cb4 (diff)
[svn] -enabled instantiated battlegrounds
-enabled arena matches -rewritten battleground queuing to support joining as group -removed queue announcements --HG-- branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r--src/game/MapManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index 84c13333ddf..501661c650d 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -107,7 +107,7 @@ MapManager::_GetBaseMap(uint32 id)
Guard guard(*this);
const MapEntry* entry = sMapStore.LookupEntry(id);
- if (entry && entry->IsDungeon())
+ if (entry && entry->Instanceable())
{
m = new MapInstanced(id, i_gridCleanUpDelay, 0);
}