aboutsummaryrefslogtreecommitdiff
path: root/src/game/MapManager.cpp
diff options
context:
space:
mode:
authorgvcoman <none@none>2008-11-21 14:34:05 -0500
committergvcoman <none@none>2008-11-21 14:34:05 -0500
commitae8a27bbb758dd2485d9bea14ccd8b892f626371 (patch)
tree213402aa6ce31963a4a329cbb261fd88db6a0bdd /src/game/MapManager.cpp
parent837ce55de88e33825eb66814d07d33c1f869f7a7 (diff)
parent71707df1dec2aa77864d9a853c34108bb6021138 (diff)
Merged commit 269 (5f0e38da128a).
--HG-- branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r--src/game/MapManager.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index 86206fef49b..26279cb76ec 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "MapManager.h"
@@ -111,7 +111,7 @@ MapManager::_GetBaseMap(uint32 id)
const MapEntry* entry = sMapStore.LookupEntry(id);
if (entry && entry->Instanceable())
{
- m = new MapInstanced(id, i_gridCleanUpDelay, 0);
+ m = new MapInstanced(id, i_gridCleanUpDelay);
}
else
{
@@ -222,7 +222,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
return true;
}
-void MapManager::DeleteInstance(uint32 mapid, uint32 instanceId, uint8 mode)
+void MapManager::DeleteInstance(uint32 mapid, uint32 instanceId)
{
Map *m = _GetBaseMap(mapid);
if (m && m->Instanceable())
@@ -246,6 +246,8 @@ MapManager::Update(time_t diff)
if( !i_timer.Passed() )
return;
+ ObjectAccessor::Instance().UpdatePlayers(i_timer.GetCurrent());
+
for(MapMapType::iterator iter=i_maps.begin(); iter != i_maps.end(); ++iter)
{
checkAndCorrectGridStatesArray(); // debugging code, should be deleted some day
@@ -336,7 +338,7 @@ uint32 MapManager::GetNumPlayersInInstances()
MapInstanced::InstancedMaps &maps = ((MapInstanced *)map)->GetInstancedMaps();
for(MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if(mitr->second->IsDungeon())
- ret += ((InstanceMap*)mitr->second)->GetPlayers().size();
+ ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize();
}
return ret;
}