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authormaximius <none@none>2009-12-18 13:41:30 -0800
committermaximius <none@none>2009-12-18 13:41:30 -0800
commitdc1207139ac3a6bccd918ddb5d291df98ac1cf33 (patch)
treefc13f86b6c09f449ccc319c3d321f1e87dafa8d6 /src/game/MapManager.cpp
parent89464472a97fcba60e4ad7682a44f8106cc64ecd (diff)
*Cleanup, proper indentation, and remove some wrong/irrelevant comments copied from custom patches..
--HG-- branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r--src/game/MapManager.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index d1457b5adee..4312c7a3b16 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -186,8 +186,8 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
sLog.outDebug("MAP: Player '%s' must be in a raid group to enter instance of '%s'", player->GetName(), mapName);
return false;
}
- // Если ИК или ИЧ, то проверять уровень шмота одетого на персе.
- //if(mapid==649)
+ // Если ИК или ИЧ, то проверять уровень шмота одетого на персе.
+ //if (mapid == 649)
}
}
@@ -234,7 +234,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
sLog.outDebug("Map::CanEnter - player '%s' is dead but doesn't have a corpse!", player->GetName());
}
}
-
+
InstanceTemplate const* instance = objmgr.GetInstanceTemplate(mapid);
if(!instance)
return false;
@@ -255,7 +255,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
//TODO: send some kind of error message to the player
return false;
}
-
+
//Encounters in progress
if (entry->map_type == MAP_RAID && ((InstanceMap*)boundedMap)->GetInstanceData() && ((InstanceMap*)boundedMap)->GetInstanceData()->IsEncounterInProgress())
{
@@ -263,7 +263,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
player->SendTransferAborted(mapid, TRANSFER_ABORT_ZONE_IN_COMBAT);
return(false);
}
-
+
//Instance is full
MapDifficulty const* mapDiff = ((InstanceMap*)player)->GetMapDifficulty();
int8 maxPlayers = mapDiff ? mapDiff->maxPlayers : 0;
@@ -308,15 +308,15 @@ MapManager::Update(uint32 diff)
#ifdef MULTI_THREAD_MAP
for(; iter != i_maps.end(); ++iter)
{
- if (m_updater.activated())
- m_updater.schedule_update(*iter->second, i_timer.GetCurrent());
+ if (m_updater.activated())
+ m_updater.schedule_update(*iter->second, i_timer.GetCurrent());
else
- {
+ {
iter->second->Update(i_timer.GetCurrent());
- }
+ }
}
if (m_updater.activated())
- m_updater.wait();
+ m_updater.wait();
#else
for (; iter != i_maps.end(); ++iter)
{