diff options
| author | megamage <none@none> | 2009-03-28 22:44:09 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-28 22:44:09 -0600 |
| commit | 783e4fd3ff077b3023046f407a99552c109ef486 (patch) | |
| tree | f7f3c5c33ed75603e077e43ae9c3e9f56b5be4c0 /src/game/MiscHandler.cpp | |
| parent | 3a485c658d9003aaaa4bd8e99dfebb9e7f0ec862 (diff) | |
*Add new creature_template column VehicleId
*Allow spawn vehicles
*Make vehicles grid objects.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MiscHandler.cpp')
| -rw-r--r-- | src/game/MiscHandler.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp index 44ae9cbb732..7b1a3731d16 100644 --- a/src/game/MiscHandler.cpp +++ b/src/game/MiscHandler.cpp @@ -1632,7 +1632,10 @@ void WorldSession::HandleSpellClick( WorldPacket & recv_data ) Vehicle *vehicle = ObjectAccessor::GetVehicle(guid); if(!vehicle) + { + sLog.outError("Player %s cannot find vehicle %u", _player->GetName(), guid); return; + } _player->EnterVehicle(vehicle); } |
