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authorXTZGZoReX <none@none>2010-03-13 16:17:25 +0100
committerXTZGZoReX <none@none>2010-03-13 16:17:25 +0100
commitf8c5b9a4a7fcd73777713f9f518dbda71ada7bb4 (patch)
tree198c2a0879ac6a4becb7ef60176bf0334d7edd4c /src/game/MiscHandler.cpp
parent76afec204d7bbffd21c1a148cd7137c23c033573 (diff)
** Cleanup in ObjectAccessor/HashMapHolder:
* Correctly lock the HashMapHolder on access. * Use ObjectAccessor wrappers (GetPlayers, GetCreatures, GetGameObjects) instead of raw HashMapHolder<Type>::GetContainer. * General code style cleanup. --HG-- branch : trunk
Diffstat (limited to 'src/game/MiscHandler.cpp')
-rw-r--r--src/game/MiscHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index cf9515c3db9..095c4389ae7 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -220,7 +220,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
data << clientcount; // clientcount place holder
data << clientcount; // clientcount place holder
- //TODO: Guard Player map
+ ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{