diff options
author | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
commit | 2e127f7a30706dc1d40c65de22ff02851732da24 (patch) | |
tree | 91f7e8033e9296fdd8dbb2d5a761c9980cc36f18 /src/game/MotionMaster.cpp | |
parent | 182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (diff) |
Code style (game + scripts only):
"while(" --> "while ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/MotionMaster.cpp')
-rw-r--r-- | src/game/MotionMaster.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp index fbde38a19cd..f1fd4e8468e 100644 --- a/src/game/MotionMaster.cpp +++ b/src/game/MotionMaster.cpp @@ -43,7 +43,7 @@ void MotionMaster::Initialize() { // clear ALL movement generators (including default) - while(!empty()) + while (!empty()) { MovementGenerator *curr = top(); pop(); @@ -70,7 +70,7 @@ void MotionMaster::InitDefault() MotionMaster::~MotionMaster() { // clear ALL movement generators (including default) - while(!empty()) + while (!empty()) { MovementGenerator *curr = top(); pop(); @@ -502,7 +502,7 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable) return; //We set waypoint movement as new default movement generator // clear ALL movement generators (including default) - /*while(!empty()) + /*while (!empty()) { MovementGenerator *curr = top(); curr->Finalize(*i_owner); |