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-rw-r--r--src/game/MotionMaster.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp
index fbde38a19cd..f1fd4e8468e 100644
--- a/src/game/MotionMaster.cpp
+++ b/src/game/MotionMaster.cpp
@@ -43,7 +43,7 @@ void
MotionMaster::Initialize()
{
// clear ALL movement generators (including default)
- while(!empty())
+ while (!empty())
{
MovementGenerator *curr = top();
pop();
@@ -70,7 +70,7 @@ void MotionMaster::InitDefault()
MotionMaster::~MotionMaster()
{
// clear ALL movement generators (including default)
- while(!empty())
+ while (!empty())
{
MovementGenerator *curr = top();
pop();
@@ -502,7 +502,7 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
return;
//We set waypoint movement as new default movement generator
// clear ALL movement generators (including default)
- /*while(!empty())
+ /*while (!empty())
{
MovementGenerator *curr = top();
curr->Finalize(*i_owner);