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authormalcrom <none@none>2010-05-18 14:22:51 -0230
committermalcrom <none@none>2010-05-18 14:22:51 -0230
commit2b7d92a40198f51d37f705adc160c356a391d092 (patch)
treef29436ae7a7ea0942270d3e6e80c00bf1702dd5f /src/game/MovementHandler.cpp
parentd1b9a54951168388cc540e0160193d13186bb29e (diff)
Some more engrish to english logerror updates.
--HG-- branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r--src/game/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index c578d0f83e6..1148fe174fc 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -70,7 +70,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
assert(oldMap);
if (GetPlayer()->IsInWorld())
{
- sLog.outCrash("Player is still in world when teleported out of map %u! to new map %u", oldMap->GetId(), loc.GetMapId());
+ sLog.outCrash("Player is still in world when teleported from map %u! to new map %u", oldMap->GetId(), loc.GetMapId());
oldMap->Remove(GetPlayer(), false);
}