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-rw-r--r--src/game/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index c578d0f83e6..1148fe174fc 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -70,7 +70,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
assert(oldMap);
if (GetPlayer()->IsInWorld())
{
- sLog.outCrash("Player is still in world when teleported out of map %u! to new map %u", oldMap->GetId(), loc.GetMapId());
+ sLog.outCrash("Player is still in world when teleported from map %u! to new map %u", oldMap->GetId(), loc.GetMapId());
oldMap->Remove(GetPlayer(), false);
}