diff options
author | megamage <none@none> | 2009-02-27 12:56:00 -0600 |
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committer | megamage <none@none> | 2009-02-27 12:56:00 -0600 |
commit | 9e392472d4495e2b84b8663e79392e4cb5391f69 (patch) | |
tree | 0c1c412e199160371cca8e62a708a9dbe55560bb /src/game/MovementHandler.cpp | |
parent | dbe18a4469f0ecc24dac9403cd35af625172b0bd (diff) |
[7351] Fixed removing normal horde groups from queue. Author: Triply
Fixed Reflective shield - patch provided by Rastik. Thx
--HG--
branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index 8ada92957ec..83b024047d3 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -89,7 +89,6 @@ void WorldSession::HandleMoveWorldportAckOpcode() return; } - //this will set player's team ... so IT MUST BE CALLED BEFORE SendInitialPacketsAfterAddToMap() // battleground state prepare (in case join to BG), at relogin/tele player not invited // only add to bg group and object, if the player was invited (else he entered through command) if(_player->InBattleGround()) |