diff options
author | megamage <none@none> | 2009-02-15 17:33:36 -0600 |
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committer | megamage <none@none> | 2009-02-15 17:33:36 -0600 |
commit | bb75ff7b79e89dac82f3ee1c740eb6079c7ec43b (patch) | |
tree | a48ea1fe70e395573e7ca4be4058fe894bbc2bdf /src/game/MovementHandler.cpp | |
parent | 058b7c32e40332a620d8e294b4defba81e14dfc0 (diff) |
*Cleanup of charm/farsight code. Hope this can fix some crash bugs.
--HG--
branch : trunk
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index 8c808e3a53a..b8dede604d2 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -350,7 +350,7 @@ void WorldSession::HandlePossessedMovement(WorldPacket& recv_data, MovementInfo& // Remove possession if possessed unit enters a transport if (MovementFlags & MOVEMENTFLAG_ONTRANSPORT) { - GetPlayer()->RemovePossess(true); + GetPlayer()->Uncharm(); return; } @@ -383,7 +383,7 @@ void WorldSession::HandlePossessedMovement(WorldPacket& recv_data, MovementInfo& if(movementInfo.z < -500.0f) { - GetPlayer()->RemovePossess(false); + GetPlayer()->Uncharm(); plr->HandleFallUnderMap(); } } |