diff options
| author | visagalis <none@none> | 2008-11-14 17:03:03 -0600 |
|---|---|---|
| committer | visagalis <none@none> | 2008-11-14 17:03:03 -0600 |
| commit | bfa9e7516177af9e13391a09d4e1356c74a4c2ba (patch) | |
| tree | b4b4c98fac8e547db4a165e5e8cc0fb03c21c005 /src/game/NPCHandler.cpp | |
| parent | d1e759479b3f31cccc270e40d3e6af13204eb627 (diff) | |
[svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir
NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.
--HG--
branch : trunk
Diffstat (limited to 'src/game/NPCHandler.cpp')
| -rw-r--r-- | src/game/NPCHandler.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp index 10958ebb8a7..15a77c6c01e 100644 --- a/src/game/NPCHandler.cpp +++ b/src/game/NPCHandler.cpp @@ -139,14 +139,15 @@ void WorldSession::SendTrainerList( uint64 guid,std::string strTitle ) if (!ci) { - sLog.outDebug( "WORLD: SendTrainerList - (%u) NO CREATUREINFO! (GUID: %u)", uint32(GUID_LOPART(guid)), guid ); + sLog.outDebug( "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!",GUID_LOPART(guid) ); return; } TrainerSpellData const* trainer_spells = unit->GetTrainerSpells(); if(!trainer_spells) { - sLog.outDebug( "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", guid, unit->GetEntry()); + sLog.outDebug( "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", + GUID_LOPART(guid), unit->GetEntry()); return; } |
