aboutsummaryrefslogtreecommitdiff
path: root/src/game/NullCreatureAI.h
diff options
context:
space:
mode:
authormegamage <none@none>2009-03-12 14:22:59 -0600
committermegamage <none@none>2009-03-12 14:22:59 -0600
commit16ee4a46c271bd7c234ffa7579f5f90cf2007772 (patch)
tree6d547d8228472fcc97ead5dfcdd8a9aaf8f70233 /src/game/NullCreatureAI.h
parent6e12d3f1b9f40f3f95390245f3fcbb30fbd8657f (diff)
parent1fbfc6da645058a6da3073dafde0e6bca621e31c (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/NullCreatureAI.h')
-rw-r--r--src/game/NullCreatureAI.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/game/NullCreatureAI.h b/src/game/NullCreatureAI.h
index 671e9ea63ab..f628a7e8ac9 100644
--- a/src/game/NullCreatureAI.h
+++ b/src/game/NullCreatureAI.h
@@ -36,6 +36,18 @@ class TRINITY_DLL_DECL PassiveAI : public CreatureAI
static int Permissible(const Creature *) { return PERMIT_BASE_IDLE; }
};
+class TRINITY_DLL_DECL PossessedAI : public PassiveAI
+{
+ public:
+ PossessedAI(Creature *c) : PassiveAI(c) {}
+
+ void UpdateAI(const uint32);
+ void EnterEvadeMode() {}
+
+ void JustDied(Unit*);
+ void KilledUnit(Unit* victim);
+};
+
class TRINITY_DLL_DECL NullCreatureAI : public PassiveAI
{
public: