aboutsummaryrefslogtreecommitdiff
path: root/src/game/Object.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2008-12-30 19:39:43 -0600
committermegamage <none@none>2008-12-30 19:39:43 -0600
commit12d4ce413e7b3b9d697b160bac6c918564b2fd1e (patch)
tree0857324aa2bb8792be82df5b0b42d92877943d2c /src/game/Object.cpp
parentbf3f1877853041dcb86db0429d719adba77776a2 (diff)
*Update waypoint movement code. Also fix Linux build.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index efd041f34c2..51eea6ecc83 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1519,7 +1519,7 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa
{
TemporarySummon* pCreature = new TemporarySummon(GetGUID());
- pCreature->SetInstanceId(GetInstanceId());
+ //pCreature->SetInstanceId(GetInstanceId());
uint32 team = 0;
if (GetTypeId()==TYPEID_PLAYER)
team = ((Player*)this)->GetTeam();