diff options
author | megamage <none@none> | 2008-12-30 19:39:43 -0600 |
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committer | megamage <none@none> | 2008-12-30 19:39:43 -0600 |
commit | 12d4ce413e7b3b9d697b160bac6c918564b2fd1e (patch) | |
tree | 0857324aa2bb8792be82df5b0b42d92877943d2c /src/game/Object.cpp | |
parent | bf3f1877853041dcb86db0429d719adba77776a2 (diff) |
*Update waypoint movement code. Also fix Linux build.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index efd041f34c2..51eea6ecc83 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1519,7 +1519,7 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa { TemporarySummon* pCreature = new TemporarySummon(GetGUID()); - pCreature->SetInstanceId(GetInstanceId()); + //pCreature->SetInstanceId(GetInstanceId()); uint32 team = 0; if (GetTypeId()==TYPEID_PLAYER) team = ((Player*)this)->GetTeam(); |