diff options
author | Neo2003 <none@none> | 2008-10-05 11:38:24 -0500 |
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committer | Neo2003 <none@none> | 2008-10-05 11:38:24 -0500 |
commit | 1fc73ff41b0b113ee0cbc072f8ed81a2c572924c (patch) | |
tree | e2921caa16730e21b3e7988c2bbb1a12f8fce2b1 /src/game/Object.cpp | |
parent | 9245de813869b8c386b651204678d1a1b4d84ea7 (diff) |
[svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used everywhere instead of hard-coding packet
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index b3e61e102d3..fd6411afc07 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1166,6 +1166,16 @@ void WorldObject::MonsterWhisper(const char* text, uint64 receiver, bool IsBossW player->GetSession()->SendPacket(&data); } +void WorldObject::SendPlaySound(uint32 Sound, bool OnlySelf) +{ + WorldPacket data(SMSG_PLAY_SOUND, 4); + data << Sound; + if (OnlySelf && GetTypeId() == TYPEID_PLAYER ) + ((Player*)this)->GetSession()->SendPacket( &data ); + else + SendMessageToSet( &data, true ); // ToSelf ignored in this case +} + namespace MaNGOS { class MessageChatLocaleCacheDo |