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authormegamage <none@none>2009-04-03 16:28:15 -0600
committermegamage <none@none>2009-04-03 16:28:15 -0600
commit34f9778296959a25d192313a333f21f8e2865449 (patch)
tree19abb9f119b11940c4765fa36f8393c3cf203f74 /src/game/Object.cpp
parentc48ea87a035127ede390e6c461ecbd213bf3b7e0 (diff)
*Add some checks during object deconstruction.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index c8fb721a224..b19a80fc7bf 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -94,6 +94,8 @@ Object::~Object( )
assert(false);
}
+ assert(!m_objectUpdated);
+
//DEBUG_LOG("Object desctr 1 check (%p)",(void*)this);
delete [] m_uint32Values;
delete [] m_uint32Values_mirror;