aboutsummaryrefslogtreecommitdiff
path: root/src/game/Object.cpp
diff options
context:
space:
mode:
authorgvcoman <none@none>2008-11-05 20:51:05 -0600
committergvcoman <none@none>2008-11-05 20:51:05 -0600
commit44bdb135f4ed5bb834795cfb928ccbb0504cf834 (patch)
tree7995df4957fb2e0e6cde895fbe3e85b7efde5fa7 /src/game/Object.cpp
parent8d331f2b10cff29ee0571f7056ad353df6a3eabd (diff)
[svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units * Added new OnPossess script call alerting scripts on when possession is applied/removed * Moved fall damage and fall under map calculations into the Player class * Added new PossessedAI that is applied only while possession on creature is active * Implemented summon possessed spell effect * Fixed Eyes of the Beast --HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 506acb6b7d8..4fbd030217a 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1411,14 +1411,14 @@ void WorldObject::BuildTeleportAckMsg(WorldPacket *data, float x, float y, float
*data << uint32(0);
}
-void WorldObject::SendMessageToSet(WorldPacket *data, bool /*bToSelf*/)
+void WorldObject::SendMessageToSet(WorldPacket *data, bool /*fake*/, bool bToPossessor)
{
- MapManager::Instance().GetMap(m_mapId, this)->MessageBroadcast(this, data);
+ MapManager::Instance().GetMap(m_mapId, this)->MessageBroadcast(this, data, bToPossessor);
}
-void WorldObject::SendMessageToSetInRange(WorldPacket *data, float dist, bool /*bToSelf*/)
+void WorldObject::SendMessageToSetInRange(WorldPacket *data, float dist, bool /*bToSelf*/, bool bToPossessor)
{
- MapManager::Instance().GetMap(m_mapId, this)->MessageDistBroadcast(this, data, dist);
+ MapManager::Instance().GetMap(m_mapId, this)->MessageDistBroadcast(this, data, dist, bToPossessor);
}
void WorldObject::SendObjectDeSpawnAnim(uint64 guid)