diff options
author | megamage <none@none> | 2009-05-28 15:49:23 -0500 |
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committer | megamage <none@none> | 2009-05-28 15:49:23 -0500 |
commit | 4a7a63e4388baceb4ada57f978fc2dbd303c8213 (patch) | |
tree | 617a16465537f5c6c0b0374234e5db6ba729abf2 /src/game/Object.cpp | |
parent | 05011544dff19e5be0bcc06858ac0f74c1f44f75 (diff) |
*Add an errorlog in HasInArc function to find a bug.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 204d654d000..46a824b99c7 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1387,8 +1387,6 @@ float WorldObject::GetAngle( const float x, const float y ) const float dx = x - GetPositionX(); float dy = y - GetPositionY(); - if(!dx && !dy) - return 0; float ang = atan2(dy, dx); ang = (ang >= 0) ? ang : 2 * M_PI + ang; return ang; @@ -1430,6 +1428,15 @@ bool WorldObject::HasInArc(const float arcangle, const WorldObject* obj) const float angle = GetAngle( obj ); angle -= m_orientation; + if(angle > 100 || angle < -100) + { + sLog.outCrash("Invalid Angle %f: this %u %u %f %f %f %f, that %u %u %f %f %f %f", angle, + GetEntry(), GetGUIDLow(), GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation(), + obj->GetEntry(), obj->GetGUIDLow(), obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation()); + assert(false); + return false; + } + // move angle to range -pi ... +pi while( angle > M_PI) angle -= 2.0f * M_PI; |