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authormegamage <none@none>2009-05-21 10:01:03 -0500
committermegamage <none@none>2009-05-21 10:01:03 -0500
commit4ed847a6e329ebaa3a7951b5a44cbc6065dc7db2 (patch)
tree08ec6c31f54ed3adbd84f40d2b3eb123f5cd0d0f /src/game/Object.cpp
parentb372a5ba25361c8cb0792abe6e5221a3413fc40c (diff)
*Implement spell effect wmo damage.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r--src/game/Object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 634702daab1..554f11f0a95 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -634,7 +634,7 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
if( updateMask->GetBit( index ) )
{
// send in current format (float as float, uint32 as uint32)
- if ( index == GAMEOBJECT_DYNAMIC )
+ if (false && index == GAMEOBJECT_DYNAMIC )
{
if(IsActivateToQuest )
{