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authorQAston <none@none>2009-05-23 10:57:05 +0200
committerQAston <none@none>2009-05-23 10:57:05 +0200
commit9af492483e8be747cd097bf11a4e68c41f9f2d96 (patch)
tree2e1274e132380dcd0ae2b0ecf278cabba8377859 /src/game/Object.cpp
parent028ed64e1091b9664babe132386a7530876f2ccf (diff)
*always remove old aura instead of recalculating new one in same id stack case-this prevents some problem with spelleffects execution problems
--HG-- branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
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