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author | QAston <none@none> | 2009-05-23 10:57:05 +0200 |
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committer | QAston <none@none> | 2009-05-23 10:57:05 +0200 |
commit | 9af492483e8be747cd097bf11a4e68c41f9f2d96 (patch) | |
tree | 2e1274e132380dcd0ae2b0ecf278cabba8377859 /src/game/Object.cpp | |
parent | 028ed64e1091b9664babe132386a7530876f2ccf (diff) |
*always remove old aura instead of recalculating new one in same id stack case-this prevents some problem with spelleffects execution problems
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
0 files changed, 0 insertions, 0 deletions